Weapon and Armor Proficiency: Arcane tricksters gain no proficiency with any weapon or armor. Impromptu sneak attack 2/day, Tricky spells 4/dayĪll of the following are class features of the arcane trickster prestige class. Skill Ranks at Each Level: 4 + Int modifier. The arcane trickster's class skills (and the key ability for each skill) are Acrobatics ( Dex), Appraise ( Int), Bluff ( Cha), Climb ( Str), Diplomacy ( Cha), Disable Device ( Int), Disguise ( Cha), Escape Artist ( Dex), Knowledge (all skills taken individually) ( Int), Perception ( Wis), Sense Motive ( Wis), Sleight of Hand ( Dex), Spellcraft ( Int), Stealth ( Dex), and Swim ( Str). Spells: Ability to cast mage handand at least one arcane spell of 2nd level or higher. Skills: Disable Device 4 ranks, Escape Artist 4 ranks, Knowledge (arcana) 4 ranks. To qualify to become an arcane trickster, a character must fulfill all of the following criteria. As such, many arcane tricksters are of a chaotic alignment. Although they sometimes acquire their magical abilities through the studious path of wizardry, their magical aptitude more often stems from a sorcerous bloodline. Ranged legerdemain enhances their skill as thieves, and their ability to make sneak attacks without flanking or as part of a spell can make arcane tricksters formidable damage-dealers.Īlignment: All arcane tricksters have a penchant for mischief and thievery, and are therefore never lawful. Role: With their mastery of magic, arcane tricksters can make for even more subtle or confounding opponents than standard rogues. Arcane tricksters are most often found in large, cosmopolitan cities where their talents for magical larceny can be most effectively put to use, prowling the streets and stealing from the unwary. Multiclass rogue/sorcerers and rogue/bards are the most common arcane tricksters, although other combinations are possible. The path to becoming an arcane trickster is a natural progression for rogues who have supplemented their talents for theft with the study of the arcane. Arcane tricksters can pick locks, disarm traps, and lift purses from a safe distance using their magical legerdemain, and as often as not seek humiliation as a goal to triumph over their foes than more violent solutions. These prodigious thieves blend the subtlest aspects of the arcane with the natural cunning of the bandit and the scoundrel, using spells to enhance their natural thieving abilities. Few can match the guile and craftiness of arcane tricksters.
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